Hello Steam Community,
I'm Phil, the one-man team behind What To Do!? Games. It may sound like a big studio, but it’s just me—a 40-year-old dad with two young kids and a full-time job. I’ve been pouring my heart into this game, squeezing in development time on weekend mornings and evenings over the past six months.
Since launching the Steam page, I’ve made significant strides in refining the core game mechanics and design. I’ve also overhauled the codebase, tackling the "spaghetti code" that slowed me down. This refactoring has streamlined development, making it easier to balance gameplay and design new levels in the game engine’s editor. The result? The game is now in a much stronger place, and I’m thrilled with the progress.
Thanks to this momentum, I’m committing to dedicating even more time to ensure the game releases next year. Your support has been incredible—over 50 wishlists for a simple store page is beyond what I expected! I’m excited to share that I’ll soon be updating the storefront with fresh images, including a sneak peek at the revamped main menu. Bonus: the game will feature more levels than originally planned!
Thank you all for the wishlists and encouragement. Stay tuned for more updates!
Cheers,
Phil
