FX Intensity Setting
This feature has been requested for a long time. I hope it gives your eyes some relief in the deepest endgame. If anything is still missing or feels off, please let me know.

Early Game Improvements
Only one Asteroid instead of two spawns during tutorial mission
Reduce spawn rate of enemies in level 2 survive objective
Dice do not drop until Carlo is unlocked
Carlo does not offer rare items in the mission he is unlocked
Bugfixes
Item Rarity applies correctly after uploading to a Minion
