Stackable Nexus Shards
Nexus Shards with the same Affix now stack like regular Dice. This means there is practically no more limit how many of them you can collect.
The game will automatically group and stack your already collected Nexus Shards when migrating data to the latest version, so you won't need to do it by hand.

Empowered Crit Ripper
An empowered version of Crit Ripper has been added to the game. It can be found anywhere. It is limited to 1 Chip, but it also counts towards the Empowered Chip Limit of 3.
Empowered Chips now have a white-glowing animation to distinguish them from regular Chips.

Balancing
Chaos Circuit now grants 0.5% increased effect of Fields instead of 1% more effect of Fields
Chaos Circuit now grants 0.5% more Blind Effect instead of 1%
Blind slow and damage reduction caps at 80%
Global DoT Affix can now roll on all Engines
QoL
When Shard Goblins spawn, a message of their laughter is shown at the bottom left of the screen, so that the info is available even if Audio is off
When selling items to Carlo, only Dice Carlo has publicly on display are transferred into his inventory. Other Dice disappear magically, just as they appear when a player receives them as payment from Carlo. This fixes all buyback bugs when Carlo's inventory is full.
The animation of Boss attack targeting tells is now a lot smoother (added client side prediction)
Bugfixes
Dice drops granted by Sector Chips are now working as intended
Shard Goblins do not cause extra Wave Countdowns (was especially annoying in Abyss)
DIY Workshop does not count as Chip for Lin's Overclocked skill
Fixed a rare crash in crafting preview
Thank you for playing Astroloot - Octron the Deep on release weekend! Your feedback and bug reports have been super helpful once again.
