Balancing
- Reduce intrinsic max dodge from 90 -> 75 and theoretical max dodge from 99 -> 90. (I know, I know it says balanced for fun, but it really was a little bit over the top.)
- Buff Parasite, before it had 25% less damage at all levels, now it scales from 25% less at level 1, to 25% more at level 20
QoL
- Dice can be rolled by left / right keybinding
- Radiation damage is now displayed as a separate stat, especially when using Radiant Annihilation it was very confusing before being mixed with hit damage
- Extended path to take screenshots to /Astroloot subfolder
Bugfixes
- Fix for skill info in skilltree to always fit the screen
- Fix initialization order of spawned mods, which has caused rare minion level / minion count mismatches
- Fix Pelt of the Moon King max dodge
- Show power up notifications only on player entities
- Prevent skill tree movement while searching and typing W, A, S, D
Thank you for your support!
