Removing Cutscenes
First off, I want to thank you all for playing the demo and sharing your feedback! It's been amazing to see how many of you are enjoying the core gameplay - building unique ships, looting, and blasting through waves of enemies.
I want to take a moment to address the AI-generated cutscenes and voiceovers of previous versions. It was never my intention to make anyone uncomfortable or cause harm. As a solo developer, I added those cutscenes thinking it would be a fun extra layer to the game, but I understand now that I reached the exact opposite of what I intended.
Because this game is, at its heart, about gameplay and build creativity, not about video sequences, I'm removing all video cutscenes and voiceovers in this update. Moving forward, the focus will stay on what makes the game fun.
Thank you again for your honest feedback, and for being part of shaping this game into something awesome. I really appreciate all of you!
QoL Improvements
- Color-code all damage types and their corresponding ailments on items and skill tree (if you prefer no color, you can disable this in the display settings).
- Add min height for Deflector Shield Bar if it is present, to improve its visibility
- Distinguish dash bar color from deflector shield bar color
Bugfixes
- Fix Early Access countdown. EA starts Friday 7:00 PM GMT+1 (not AM). Sorry for the confusion this has caused!
