Event Details
We'll be starting at 10pm EST / 2a UTC on the US-Mid Official Server and voice chat on http://discord.gg/playhanako
First time players will get a free key from us to give to a friend to join future events. You must have a key and play to be eligible for another key.
See the testing initiatives below for what we'll be testing tonight.
Testing Initiatives/Test Patch Notes
New Hotness
- New (WIP) Oni statue added to curse ritual sites.
- Switched game to default to TemporalAA for better/smoother distance foliage.
- Grass has been re-worked to better fit the game's style.
- Overtime/Sudden Death now broadcasts during matches that feature either with an announcer sound and screen alert.
- Destructible gates now have better feedback when they are being hit, before being busted open.
UI/UX (Gameplay Messaging)
- Messaging updates to Capture the Scroll to make sure player's are aware of both scroll states at all times.
- Additional gameplay alerts for Capture the Scroll.
- Battle mode now shows clan symbol for "friendly" and "enemy"
- Battle mode ticket counter now changes to "Players Remaining" once you run out of tickets and go to "sudden death".
Bugs
- Collision issue with invisible cone blocking arrows near capture points fixed.
- Fix for end-game characters not showing the right helmet.
- Fix for broken castle raid victory cinematic if Yamai clan wins.
