v0.2 is now live for closed beta testing! Thanks to everyone that gave feedback for V0.1!
QOL updates:
- Added range indicator for towers during construction
- Added the ability to change the game speed (0.5x, 1x, 2x) with num pad keys (rebindable)
- Added glowing particles to the gatherables from the gathering hut so youre not playing Wheres Waldo for an hour
- Upgraded the UI look slightly and added more tooltip descriptions
- Added camera controls indicator in the tutorial
- Added a popup box that explains the bonus wave if hints are enabled
- Added indicators in the world and in the UI for when new systems unlock
- When starting the game, you are now given a clear choice to skip the tutorial, where before it was a tiny checkbox
Bug fixes:
- Fixed a bug where you could spawn an infinite amount of tanks in some areas
- Fixed a bug where mage towers didnt unlock properly
- Fixed a few UI elements not scaling properly when changing the UI scale in the settings
- You can now unpause the game when hitting esc while paused in the menu (previously you had to manually hit continue)
- Fixed a bug where you could build an additional tower in the same spot as a mage tower
- Fixed a bug when a boss would hyperspawn 8 waves of units
Balance changes:
- Massively increased the enemy HP scaling as the game was too easy
- Gathering hut initial refresh multiplier increased from +25% to +35%
- Oil rig gathering speed is increased by about 50%
- Tanks oil cost increased from 1,000 to 1,250
- Worker overtime strike time reduced from 10 minutes to 5
- Added additional ways to get more lumber later on in the game
Any suggestions? Feel free to DM me or post on the Steam community forums!
Want to participate in closed beta testing? Send a DM or Email!
