

1.20 UPTADE (2026.01.02)
New Content
Main Quest 30
a1. New Skill: Sub-Attribute Attack




A new Sub-Attribute Attack skill has been added.
When an enemy is broken using this skill, the break is treated as the attribute shown on the skill, not the character’s original attribute.
a2. Skill Changes for Low-Usage Characters
The skill sets of approximately 80 characters whose performance was low enough to discourage usage have been significantly reworked.
Some characters received the newly added Sub-Attribute Attack skill.
Some characters had their entire skill set redesigned to be more useful than before.
For certain characters whose overall performance was fine but relied on spamming a single skill, we added useful buff skills or additional attack skills.
b1. All Attribute Attack Effects Reworked


Visual effects for all attribute-based attacks have been reworked to be more flashy and impactful.
c1. A Nerf Wave Is Coming!
I’d like to give advance notice that the first nerf wave in the game’s update history is planned for an upcoming update.
Damage buff multipliers for Sun and Wind attributes will be significantly nerfed (these two attributes are currently excessively overpowered).
The HP% damage ratio of the Physical attribute will be nerfed.
The Break damage buff multiplier of the Madness attribute will be nerfed.
The SP cost of most Party Turn Increase skills will be increased.
e1. Bug Fixes
Fixed an issue where certain upgrades triggered by a character becoming incapacitated were not functioning correctly.
Fixed an issue where the number of previously cleared Challenge badges was not displayed in the quest selection screen after clearing via Challenge Mode.
