Hello everyone, Know-All here.
Here are a few minor updates, not too many:
Adjusted the position of a tree in a certain room on Day 1 to make it easier to evade pursuing enemies.
Improved a fork in the road in the Day 1 cave to make it simpler to spot the way forward.
Optimized the size of some CG to better fit the game window dimensions.
Fixed an issue where term descriptions weren't functioning in the English version
