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Caromble! Friday #319 - Event preparation and interview

Next weekend we will be presenting Caromble! at Firstlook Festival (Utrecht, Netherlands) as part of their indie gallery. We will have a playable version of our next chapter during this event so we can play and discuss it with visitors at our booth. This means we won't be developing next Caromble! Friday. However, it gives us the opportunity to take a step back to playtest and evaluate the next EA version a bit more and to spend some quality time with the team. We didn't really schedule this event, but we couldn't refuse the offer to line up next to Holland's favorite indies. We hope you understand our choice to visit this event and delay our next release a tiny little bit.

Short wrap-up of the current development status

Most development time since our EA release has been claimed by fixing bugs*, but also by figuring out how to improve our marketing. Fortunately, the list of critical and annoying bugs is shrinking so we now have more time to focus on improving the levels for the coming EA update!

Also, we had an interview with Gamesauce today.

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* one of our interesting bugs