This update is intended to improve compatibility for the macOS and Linux versions.
There are no changes to the gameplay content.
macOS Version Changes
The game executable has been changed from a single ELF-format binary to a .app bundle (macOS application format), and code signing has been applied.
As part of the code signing process, the SDL2 library used as a dependency has been replaced with a locally built static library.
The locations for log files and configuration files have been moved from the installation directory to Steam’s user data directory.
Due to this change, existing settings may be reset.
Linux Version Changes
SDL2 has been changed to a fully static library.
The locations for log files and configuration files have been moved from the installation directory to Steam’s user data directory.
Due to this change, existing settings may be reset.
