Track Improvements
Temple
Floor collider resized to improve race flow.
Guide arrows added to help with navigation.
Start Race Button re-enabled.
Hedgehog Hills
Tree placements corrected to prevent awkward collisions.
Vehicle Improvements
Nodrog
Fixed issue where the vehicle impact effect stayed visible throughout a race.
Fixed issue where the vehicle sides turned white while on fire.
Missions (31–60)
Mission requirements adjusted for balance.
Fixed missions not highlighting correctly in the menu.
Fixed transparent connecting lines between missions.
Fixed progression issues that prevented missions from completing.
Gauntlet Mode
Menu fixes implemented.
Tower selection menu resized for readability.
Mini-games
Test Your Memory
Fixed functionality issue where the pattern to memorize was too fast.
Difficulty adjusted for better pacing.
Test Your Mash
Difficulty adjusted for better pacing.
New Vehicles
Vengeance
New model imported.
Mondomobile
New model imported.
Audio & Settings
Volume options corrected.
Cop siren audio can now be adjusted independently.
Engine volume setting now affects AI cars as well.
And we want to thank everyone for the wonderful support we have received as we kicked off Early Access! We couldn't have made it this far without our awesome community, and we look forward to the many more updates to come in the near future. You guys are awesome!
