Hello everyone,
Aleprok was my first project, developed solo over two years with no prior game-dev experience. It has been a massive learning journey for me, and I’m incredibly grateful to everyone who has followed along.
Today, I am releasing a performance update focused on optimizing NPC movement, actions, and target-selection logic to reduce CPU usage.
Moving to Free-to-Play As I am currently focusing on my PhD, I no longer have the time to give the game the constant updates it deserves. Rather than letting Aleprok fade away, I want to make it completely free for everyone. I would much rather see people playing, exploring the systems, and enjoying the world I built than have it sit behind a price tag.
To our existing players: Thank you for your early support. As a token of my appreciation, once the price change goes live in the coming days, all existing players will receive:
Bonus Experience Points
Extra Clan Resources
Prestige Bonus: A permanent +1 Building Limit for Gold Mines and Meat Portals.
Feedback is still welcome Even though my development time is limited, I still value your thoughts. If you try the game, I’d love to know:
What felt confusing?
What did you find fun?
What made you stop playing?
Thank you for being part of this journey.
— The Aleprok Developer
