Version 1.23.19
This update introduces several changes and fixes aimed at improving the overall experience. Here’s a detailed overview:
Changes:
- Reduced damage to friendly units by 80%.
- All skins and visuals now grant specific bonuses to players.
- Titles have been added for players, determined by their level.
- Zombie Balancing:
- Hit points increased from 65 to 85.
- Speed increased from 1.75 to 1.85.
- Armor increased from 5 to 7.
- Strong Zombie Balancing:
- Hit points increased from 80 to 105.
- Speed increased from 2 to 2.1.
- Armor increased from 15 to 17.
- Wall prices adjusted for levels 3, 4, 5, and 6.
- Town Hall Level 2: Gold price reduced from 7000 to 6500.
- Other changes:
- Slightly improved code performance
- Tree resource capacity increased on Dead and Winter maps.
- Stone resource capacity increased on Winter map.
Fixes:
- Fixed a bug where repairing the Town Hall could count multiple hits instead of one, causing it to be repaired 2-3 times instead of just once.
- Localization fixes: "Find chest and obtain reward"
- Fixed issue in Temple Dungeon.
- Fixed a bug where units were sometimes unable to obtain weapons from the Armory.
- Fix for vortex stacking range bug.
