February's development work has been progressing smoothly, and I'm excited to share the latest game updates with you
This month, I mainly focused on optimizing character controls, enhancing visual effects, and enriching the gameplay experience. Here are the specific updates:
🚀 1. Character Control Enhancements
> Improved character movement fluidity and responsiveness, making controls feel more natural and smooth.
> Refined camera shake details to make character actions more dynamic and immersive.
🧗♂️ 2. New Ladder Climbing Mechanic
> Characters can now climb ladders, adding new gameplay and exploration possibilities.
> The ladder climbing controls are simple and intuitive, further enriching scene interactions.
📼 3. VHS Effect Optimization
> Adjusted the VHS visual filter for a more realistic look.
> Optimized visual noise in the VHS effect to enhance player immersion and overall visual experience.
🌃 4. Underground Pedestrian Street Level Update
> Added an underground pedestrian street scene—do you remember the feeling of walking hand in hand with your parents back then?

🏠 5. Millennium Wooden Interior Level Update
> Introduced a nostalgic millennium-style wooden interior level, bringing you back to the warmth of your childhood home and letting you relive old memories.

A huge thank you to all shareholders for your support and feedback! Don't forget to add the game to your wishlist! 🚀
