In this update, we have improved game performance, made important balance adjustments, fixed several bugs, and enhanced the user interface based on player feedback. Thanks for your continued support—please stay tuned for upcoming improvements!
Important Fixes
Reduced lag during initial effect triggers to improve overall performance.
Fixed an issue on certain PCs where camera shake and attack ranges were abnormally displayed.
Balance Patch
Reduced Blessing level 5 probability: 35% → 25%
Increased Blessing 3-star (level 6) probability: 5% → 15%
Increased Fenrix base HP: 200 → 240
Increased Fenrix base movement speed: 5.3 m/s → 5.8 m/s
Fenrix ranged weapon movement speed now matches regular speed (4.2 m/s → 5.8 m/s)
Improved Fenrix ranged weapon projectile damage and firing interval
Slightly increased Fenrix special attack damage
Increased dash regeneration: 0.2 dash/sec → 0.25 dash/sec
Reduced Meteor Flower and Flame durations
Reduced enemy stats up to 6 minutes: HP decreased by 8%, ATK decreased by 40%
Adjusted Elite Banshee: removed brief invincibility after attacks, prevented knockback of Fenrix when attacked
Bug Fixes
Fixed an issue where Bark calls (e.g., ShrineSense, Use Artifact, Use Weakness Attack) triggered too frequently.
Fixed an issue where Baphomet’s HP remained high even after Arbor Reach purifications.
UI Improvements
Slightly moved Bark UI downward for better clarity.
Blessing backgrounds now change based on Star level to improve user experience clarity.
HP bars no longer appear for monsters with very low maximum health.
Thank you for playing Ember and Blade!
Your feedback is invaluable in helping us improve the game. We look forward to bringing you more exciting updates soon.
— Ember and Blade Team
