■ If it still prompts that RTP is missing, download this:
https://www.rpgmakerweb.com/run-time-package
If the crashes are still frequent and seriously affect the game experience, please apply for a refund within 2 hours to minimize the loss
■Script additions and deletions: None
■Special Handling:
If you have the wrong font, try removing the Mtool tool and then opening the game
If the movement is not controlled, please try to uninstall the Sunflower Quick remote control software, if it still doesn't work, Baidu Baidu "RM game has been moving automatically"
⭕BUG FIXES:
-Fixed an issue where the Underground Residential Area One Spirit Blocking Door would not open when walking backwards
-Fixed the plausibility of the sewer reverse boss description
-Fixed an issue where skill descriptions for Darkness Spread and Soul Burst were missing
-Fixed some passability issues
-Fixed an issue where Wandering Execution Instruments would give a reward for escaping
- Fixed some text issues
⭕ Optimization adjustments
-Reduced the agility of Shadow of the Light
-Added crash reminder for the start of a new game
-Provided clear hints on how to open the Light Gate of the Isolated Omen, Code Paper, and Stars, so that the player does not have a clue
-Added leeway for players to be controlled in battle (Defeated, Stun, Paralyzed, etc.), and if partially controlled, all enemies are greatly slowed down
and reduces its damage to prevent the player from always being taken away by a set (this optimization is limited to the case of not skipping the challenge)
-Slightly increased damage multiplier for Piercing Wind's Arcane Chant
- Animation improvements for Stabbing Wind
⭕ To be fixed, optimized, etc
To be fixed:
- Infinite backstabbing in the volume of individual encounters with enemies
- Various pick-up points of light cause flashback, the cause of which is completely unknown
-Not getting the red chalk prompts the problem of fluttering
-Fang Yu Siyi [13] refreshed
-The Execution Ground of the Chase can be reversed diagonally through the monster's problem
-All kinds of molding, which does not affect the process much, but destroys the immersion
- The text is out of the box, which is not conducive to comprehension
To be optimized:
- Simplified combat system bootstrap for newcomers
- Lag and severe lag in play
- Highlight the word "passive skill" for all passive skills, and don't write TP cost
