Game:
Additions:
- Added Scenario 05
- New Ally Troops: Resistance, Flamethrower, Seamine
- New Enemy Troop: Boat
- Added FOW in Scenario 04
- Added Achievements System
- Added Credits
- Added full documentation (Intelligence, Manual, Diary)
- Added new cheats
- New Gameplay Options
- Full Italian Localization
- New particles and sounds
- Each enemy's death type has its own animation
- Added ally recoil animations
- New Studio and Game Logo
Changes:
- Cryptanalysis can only be present one at a time
- War Bulletin Game Time Field now only consider time passed effectivly playing
- Max limit of same defenses that can be placed in the level at the same time
- Engineer's House refund 15% total resources when an attack troop in range is destroyed by Striker
- Victory and Defeat messages change along with the Scenario played
- Improved explosion damage system
- FPS and Code Optimization
- Better LODs
- General troops balancing
- Changed graphics for menu tooltip and bars
Bugs:
Fixed:
- Solved a bug where in Scenario 03 enemies kept spawning when bridges were destroyed during wave
- Solved a bug where Troops removed inside Engineer's house may not refund 95% of total resources
- Solved a bug where removing "not operative" Support Troops left the icon visible
- Solved a bug where enemies ranges where visible even if hidden
- Solved a bug where Enginner Specialist did not disarm defense troops when had antigas
- Solved a bug where base and enemy indicators were showing above menus
Known:
- Camera may get stuck in Scenario 03 and 04 (just zoom in or out to unstuck)
- Cluster Grenades may not explode 1 or 2 grenades
- Dialogues where the protagonist speaks first shows an interlocutor before him
- Background in Main Menu sometimes don't start or it's a white screen
Misc:
- Steam and Epic Publication
