This demo has been completely reworked.
Interface fully redone, now features a log and clearer indications of multiplier
Combat fully redone
The way stats play into skills has been completely reworked
The manual is now available in game
The areas have been visually improved
A monolith has appeared
Bosses completely reworked
Overall, this update brings the demo closer to my own version of the game, and to the vision I have in mind for this game.
The rework of bosses in particular is a very important one. They have now become much more dynamic, playing a lot more into the player's ability to predict and read their behaviour, to find opportunities to set up strategies.
Have fun !

