Opening • Statement
Hello, hello, hey, and hi, it is I, flower baasket, here for the 6th monthly Snow • Fall devlog.
Unlike usual, I'm not going to go over percentages, I'm just gonna go over the important stuff. Which, to be honest, there isn't much. Well, besides that one thing, but we'll get to that.
I'm just gonna start by saying that everything (except that HORRID UI) is finished. Challenges done, Achievements done, I'm pretty sure the game can be played from start to finish right now.
Though, I'm gonna have to be on the lookout for any bugs. Which is exactly why the game is being playtested on the exact day that this post goes live. Yippee!

So yeah, not really much to say. I'll just highlight the important stuff.
RUSSIAN • TRANSLATIONS ! ! !
...What a coincidence. Here's the important stuff.
Tell all your Russian friends, and tell them to wishlist this game, too, because Snow • Fall is getting Russian translations!
It's incredible, honestly. For somebody to care enough about this admittedly amateurish-looking game to the point where they'd want to translate it. Truly, even if this game flops hard, these are experiences I wouldn't trade for the world.
There is a very slim chance that it's going to be in the game at launch, though. I mean, it might be possible, but I have to change so much stuff around because the game hardcoded in English.
But, you never know, we'll see.

God, it's so fucking cool! As you can see, it's not at all finished, but all of the passives have been properly translated.
Can't wait for the British English translation next!
Cutscene • Redo
With the game being translated, now is a wonderful time to put any finishing touches I have on cutscenes. And I'm doing just that.
I'm very aware that I'm not a good writer, but from what I heard from the last playtester, it was at least fun to read, and honestly, that's what matters the most.
But yeah, just adding more to some of those rushed scenes, and polishing it up for the greatest impact!

End
Huh, that really was a short devlog...I really only made this to show off the Russian translations, and to show that the game is still being worked on!
For my next steps, I'll be working on finishing up the new text system, and polishing up those screens that I feel could look a bit better. Strange, even though the game's basically done, it feels as if I have so much work to do...
Oh, and I'll definitely have another trailer by the end of next month! Most of the Steam Page is a bit outdated, so I'd like to update that.
Well, that'll be all for this month. I wish you all a good rest of your day, and a very Beautiful June. Until next time!
