I was originally planning to release Turret Baffler in time for Halloween, but that might be my chronic procrastination at work. So, I'm moving it forward to the end of May.
Current state of things
The game currently has 7 levels, plus the tutorial, and is undergoing beta testing. I was planning to add another three, but I don't see why I can't add them after release.
What I have to add after release
Obviously, bug fixes will come first. However, I'm going to add those three levels:
- Train yard - lowering a bridge to allow some help in.
- Generators - turning off some generators to hinder defences elsewhere.
- Evac - get out of the zone (again).
The only significant mechanic I'm considering adding is a time limit - or rather, after 5 minutes or whenever guards WILL start spawning regardless of how many alerts you've had. This will provide some extra tension, forcing you to weigh stealth vs speed.
