Game Optimization
Added growth progress indicators for plants.
Optimized familiar mining interaction to no longer distinguish between "outdoor" and "in-mine" digging actions.
Improved the work actions of familiars.
Optimized the death animations for Stone Devourers and Tusked Beasts.
Increased the chance for extra seed drops from mature crops.
The agriculture area can now be manually expanded.
Bug Fixes
Fixed a bug where swamp mushrooms could not be chopped.
Fixed a bug with incorrect textures for certain plants.
Fixed a bug in some cases that could cause game save failures.
Fixed a bug where fungal worms could not be harvested by familiars.
Fixed several interaction bugs that caused item duplication.
Fixed a bug with incorrect descriptions for certain crops.
Fixed various other bugs.
