Hey everyone!
Void Frontiers 2.0 has been officially released! This update features a lot of new content, as well as bug fixes, balance changes, and additional polish. Check out the list of changes below!
Champions
Emberlyn
Emberlyn, the Flameborn Huntress, brings blistering power and swift agility to the battlefield. With her fiery abilities and explosive precision, she excels at burning through enemies before they even get close. If you need a high-damage hero who dances through danger while leaving everything scorched behind her, Emberlyn’s got you covered.
Gustav
Gustav Grillman, the Culinary Crusher, may look soft around the edges, but his kitchen-born chaos is nothing to underestimate. Armed with oversized cookware and his signature healing stew, he keeps allies fighting strong while flattening foes with surprising force. And thanks to his... unique gas-powered ability, Gustav can clear a crowd in more ways than one.
Enemies
Shroomy
Poison Shroomy
Reaper
Golems
Bull
Goblin Grenadier
Imp
Snowman
Bosses
Fungus Khan
V.O.I.D AI
Biomes
Savannah
Azure Woods
Rose Woods
Ethereal Grove
Mushroom Plains
Structures
Titanium Structures
Gates
Metal Storage Container
Healing Totem
Turrets
Fire Turret
Poison Turret
Ice Turret
Tesla
Items
Craftable grenades
Shield Orbs
Explosive Arrows
Poison Arrows
Mushroom (Resource)
Poison Wand
Enhancements
Two enhancements that increase structure repair speed
Bomb - Chance of explosion on kill
Miscellaneous
Enemies now drop "stat orbs" which replenish small amounts of health, stamina, and mana
New chain system, which deals extra damage when hitting multiple enemies at the same time
Added leaderboard for insane mode players
Added random character choice
Added custom mode, which allows you to manually tweak the difficulty of your runs
New music!
Polish
Bogwort now has additional customization options
Joe's Nuke ability now plays a charge-up sound
Damage numbers have a new subtle animation and better colours
Ability cooldown visual changed
Abilities now show their cost on the player's HUD
Added pause to single-player games
Boomlord's explosive strikes now grow instead of appearing instantly
Added confirmation for exiting to the main menu
Added enemy sound effects
Aurora's teleport ability now has some visual effects
Polished hit effects for enemies and resources
Various bug fixes and network improvements
Balance Changes
Joe's lunge has been reworked
Robert's shotgun now has knockback on himself
Agnes' Necrospike ability can now be placed anywhere
Agnes' Toxin Vial ability now also explodes
The bone enhancement is now "uncommon" rather than "common"
Bow damage increased
Red lightning wand damage decreased
Enhancement spawn rates are now reduced every cycle
Aurora's mana was increased, and her stamina decreased
Lifesteal dagger enhancement now has 10% lifesteal, down from 20%
Poison effect now does less damage overall
I hope everyone enjoys the new content, and I can't wait to see your leaderboard scores! To those celebrating, have a merry Christmas and a happy New Year!

