Translation Support

I’ve spent the last weeks making Gloamvault fully translatable. Due to the high level of interest from Japan, I wanted to complete this as soon as possible. Thanks to the help of two amazing community members Arkblade and Yuzchastics, who provided valuable feedback on the translation system and created a full Japanese translation, the game is now available in its first language besides English.
A big thanks again to the Japanese community for being so enthusiastic about the game!
If you're interested in translating Gloamvault into your language, feel free to drop by the Discord!
Re-Balances
Gloamvault is now generally more challenging. Various advantageous mechanics have been balanced, thereby laying the foundation for a rework of existing systems and the addition of more content in the future. At the same time, monsters can now be charmed at a much better rate. The deeper you go, however, the more you will have to weaken them.
- Enemy-summoned monsters are now uncharmable
- Disabled the "summon to army" item effect
- HP potion drop, extra turn, and shield-on-turn item effects no longer stack
- Slightly reduced merge efficiency
- Stun is now capped at 20%, scales less with stats and duration capped at 2 turns
- Block and Dodge are capped at 70%
- New scoring equation: +1 points for each unique monster encountered, +10 points for each unique monster charmed, +10 points for each level reached, and +1 point for each charmed monster, even if previously charmed
- NPC prices now scale with dungeon depth
- New charm chance equation to replace charm penalty (charm upgrade and item effects disabled for now)
- Damage reduction upgrade nerfed to give 1 reduction per 2 points spent
To keep it fair the leaderboard will be reset!
QoL
- Improved formatting for large numbers (e.g., 100k instead of 100.000)
- Increased the game's base window size and font size in several areas
Misc
- Fixed rendering glitch when multiple sprites are close together
- Removed riddle doors to simplify translation, as they didn’t add much to gameplay
