
We sincerely appreciate everyone who played our demo during the Steam Next Fest. We've gathered feedback from various channels, and today, we'd like to share our plans for the game.
Our original plan was to make the game quite challenging, requiring players to think critically and find solutions through multiple attempts. However, since the game is primarily controlled with a mouse, this approach made the gameplay feel frustrating.
One of our initial plans was to introduce a timer and leaderboards to encourage players to compete for the fastest completion time. However, this conflicted with our original design philosophy—after multiple attempts to clear a level, players might not want to replay it just to improve their speed.
Therefore, we've decided to shift the game's core focus toward real-time reactions, encouraging players to focus on precise mouse control and completing levels as quickly as possible. This will make the game more casual and enjoyable.
An updated demo will be released, allowing players to experience the adjusted levels and the new timer feature, while leaderboards will be introduced in the full version.
Please give us some time to refine the game further. We also kindly ask you to wishlist and follow us so you'll be notified of any updates. Additionally, we welcome your feedback in the discussion forum. Thank you all for your support!
