It's been a few days since release and now it's out in the wild a couple of minor bugs and nuisances have reared their heads, so a minor patch is ready to solve them.
This patch addresses the following:
- Fear energy received sound effect now has a random pitch applied to add variety to the sound.
- Air conditioner units in Holy Ghost level now react to NPCs if they are primed.
- Bug where if any primed object was in the same room as a priest NPC they would react to normal scares has been fixed.
- Ghost lighting adjusted in Holy Ghost level so during the opening dialogue the wall is lit consistently.
- Candles in the Cryptic Beginnings level will now move when interacted with.
- Bug where invisible barriers would prevent manifest ability being used across doorway thresholds fixed.
