Hello, knights!
While work is ongoing on the new combat system, I've prepared an update based on your feedback. It focuses on tutorials and user interface convenience (UX).
Changelog:
Saves: Fixed the save system. Now they work stably, including the web version on itch.io.
Recruitment Interface: In the Reserve (formerly Shop) now displays the price for one unit as well as for the entire squad (in gold and leadership).
World Context: Added a block about opponents to the tutorial. Now it specifies that you are fighting against armies of similar player-knights, not abstract enemies.
Squad Management: Tutorial supplemented with instructions on moving, splitting, and disbanding squads.
Characteristics: Tooltips returned when hovering over characteristics. The window can be pinned on the screen for detailed study of descriptions.
Unit Replacement: Now when selecting a new fighter, the interface clearly indicates that this is a complete replacement of the current unit, not an upgrade.
Support the project:
Play the demo: Evaluate the fixes and new interface elements.
Share your opinion: Your feedback directly influences development priorities. Leave feedback in the comments.
Add the game to your wishlist: If you like the direction of the game's development, add it to your wishlist. This is critically important for promotion algorithms and project visibility.
