Hello everyone!
I'm excited to introduce the new development diaries. This update focuses on visuals and artificial intelligence.

Updated Battle Backgrounds 🏞️
The battle scene backgrounds have been completely revamped. They are now much more detailed, varied, and vibrant. Four new backgrounds are available so far, with more to come in future patches. Existing ones will also keep improving. Each background now comes with matching sound design, further immersing you in the battle atmosphere. 🔊

AI Improvements 🧠
Two small changes have significantly enhanced the enemy AI:
♟️Strategic Planning: The enemy now plans moves ahead, selecting optimal tiles to attack your units on the next turn.
🎯Target Selection Optimization: The AI now chooses attack targets more effectively, especially when the damage exceeds the target’s health.
Other Changes ✨
🏆Clearer Game Objective: The game now more clearly highlights the goal of achieving ten victories.
🖥️Improved Interface: The active skills and defense panel in battles has been reduced in size to avoid overlapping with unit stats on the battlefield.
📝Post-Game Survey: After exiting the game, a page with a short survey about your demo experience will open. Please take a moment to share your thoughts—it’ll help make the demo even better!
In Conclusion
While these patch notes may not seem as massive as previous ones, a lot of important work has been done. I hope you enjoy the game’s new look as much as I do! You can check out all the changes right now by downloading the demo via the link. Share your feedback on the patch, take part in the survey, and, of course, add the game to your wishlist! ⭐
