We’ve officially launched Demo Version 0.23.1, packed with tweaks and improvements. We want your feedback! Changelog:
Improved Input System: Fixed issues with text button mapping during gameplay.
Endless Mode Leaderboard: Global rankings have been added to Endless Mode!
Homing Projectiles: Homing missiles are now faster and more responsive.
Tower-Specific Missions: The "Win Using This Tower" mission now clearly displays exactly which tower is required.
New Sound Effects: Added a variety of new SFX to enhance the experience.
Localization: Updates to English, Spanish, and Portuguese translations.
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Check out the full list of updates on our Discord! Want to join our playtesting group and try out the beta versions? Just give us a shout there!
What’s Coming for the Full Release?
We are currently working on several new mechanics for the final version:
🚂 Train Mechanics: New tactical challenges on the tracks. Man, managing time on this stage has become a real challenge!
👾 Bosses: Finalizing the AI and behaviors for the two "Big Bad" bosses. A beautiful challenge that goes way beyond just parking...
🎨 Visual Polish: New environments featuring bridges, containers, and trucks for total post-apocalyptic immersion. We even added a Blue Beetle (Fusca)! YES!
