We got combat, we got voice lines, objectives, little tanks and vtols to try to kill you!

This has been a tone of work, and it's still rough around the edges, too many things don't have models yet.
But this is a fine start, and something I'm proud to show all of you.
Hopefully the rest of these missions start coming a little easier as I've built up so many of the systems we need for this.
All PvE content is optionally cooperative.
To access PvE content, go to Multiplayer, select PvE scenarios as the game mode/category, and pick Industrial Assault
Friends-Only and Private lobbies are still broken, no idea why.
Dedicated single player modes haven't been created, in the interim, just create lobbies with zero player slots to stop others from joining.
