HERO COLORS AND BATTLE BATMEN!^
This patch is all about style, clarity, and co-op polish. You can now swap between heroes and colors before the waves start, defenses fully revive when you star them up, the Swinging Axe finally got the no-more-dying-forever treatment, and we did a big multiplayer pass to make everything feel more consistent.^^
Thank you again for all the feedback and wishlists. Keep it coming. We read it all and we’re patching fast.^^
Patch Notes - Demo v0.5.9
Highlights
This patch is big so we'll give you the highlights just in case.
New hero color swaps and character switching before waves
Full revivals when you star up defenses
Swinging Axe no longer dies forever, plus big buffs
Battle Soldiers are now Battle Batmen
Lots of multiplayer stability and audio fixes
New
New Super Hero Colors
Before the waves start, you're now able to swap between characters and colors. All super heroes and colors are unlocked so have fun and find your own style.
Naomi Shinobi is getting some new colors
Pst.. her basic attack is also an AOE rocket shot now

Space Ace is also getting some new colors
Pst.. he also has a new portrait for the UI as well

Swinging Axe No Longer Dies Forever
The Swinging Axe is the last one on our list to receive the invulnerability treatment. We're also giving the Swinging Axe some much needed buffs as well.
Can no longer die forever
Applies Crit Damage team bonuses
Applies Health team bonuses
Applies Crit chance team bonuses
The Battle Batmen
Following the advice of the many who spoke out about the look and feel of the game, we're turning soldiers into bat wielding menaces. They come with upgrades from batons to spiky metal bats.
Resources
Sometimes it's a bit difficult to see which trees or gold mines are being worked on at a glance, so we've made a small visual improvement.
Trees and Gold Mines now bounce when losing wood or gold
Full Revivals
One thing that didn't feel good was starring up a dead defense. Some people wanted the ability to do so, while others felt like it should also bring them back to the battle. We agree with both, so now when you star up a defense, it revives to full health and starts defending again.
Swinging Axe
Gatling Turret
Battle Bats
Battle Archers
Changes
UI
Added localized Demo text on loading screen
Heroes
General
Player
Naomi Shinobi Attack Power increased from 0.33 -> 1
Defenses
The AI of all defenses has received a large upgrade for better understanding when an enemy is dead and when to fight something else
Reduced Swinging Axe health from 200 -> 10
Note: Scales at 10 per star up
Added a new health check before completely performing death across all defenses
When defenses die, the number on the UI adjusts to give you a better idea of your current troop numbers
Multiplayer
Increased priority on Nighttime and Daytime swaps
Reduced replication per second from 100 -> 1
Fixes
Critical
Quitting to title screen leaves other players in game frozen
The Discord link has been removed from the title screen
In-Game UI
Fix Super Hero name plate not displaying on characters when swapping
General UI
Fixed text not scaling on the Title Screen
Fixed input bindings not showing on title screen
Defenses
Fixed Star up not removing final gold amount across all defenses and crystal
Fixed no validity check for the resource image Gatling Turret
Fixed no validity check for the resource image Barracks
Fixed an issue with the Swinging Axe not passing in its current star level for stat boosts
Fixed no validity check for the resource image Archery Range
Fixed no validity check for the resource image Gatling Turret
Multiplayer
Fixed being able to star up defenses and crystal without stopping in between
Fixed Star up image being visible for other players after reaching max stars for defenses and crystal
Fixed Shoot FX on the Horror Boss not showing for other players
Fixed the shoot FX on the Creeper Lieutenant not showing for other players
Fixed the shoot FX on the Nightmare Lieutenant not showing for other players
Fixed no SFX for Player 2 when joining the game
Fixed no SFX for other players when level starts
Fixed other players not hearing the wave start horn SFX
Fixed other players not hearing the wave finished SFX
Fixed other players not hearing the victory SFX
Fixed other players not hearing the defeat SFX
Player
Fixed Naomi Shinobi's weapon materials not displaying correctly
Fixed being able to attempt an ultimate attack before the game starts
Fixed Space Ace's hero materials being incorrect
Fixed Naomi Shinobi's materials being incorrect
Fixed Space Ace's weapon materials not displaying correctly
Fixed being able to use Stamina Boosters while choosing battle upgrades
Fixed being able to use health boosters while choosing battle upgrades
Enemies
Fixed death animations not always playing
Fixed enemies not disappearing after the wave ends
Fixed Death Minion granting a health booster on death
Fixed Lurker Minion granting a health booster on death
Fixed Bee Minion granting a health booster on death
Fixed Nightmare Lieutenant granting a health booster on death
This patch covers all of the changes from the last 7 days. Thank you again for all of the feedback, wishlists, and general support. Please continue to leave feedback. We read it all and will happily implement anything that fits the game and our goals for it. We’ll keep making it more fun and more interesting. Thank you so very much for playing our game. We really appreciate it a lot.^^

