Hello,
I have been making things in 3D for a long time (9 years), So when I designed the control system, it was very biased from my perspective, which led to difficult controls and a steep learning curve. So after playtesting and looking at demo data I changed some things, and hopefully this will make it better for new players(everyone).
The changes-
- You can not place things inside other things or outside of the room.
- First few pre-builds at the start are unmovable.
- You will always move in the direction you asked for and not in the direction compare to where your looking at. Hard to explain sorry, just try moving around in the game.
- When you press 1,2,3 not in rotation mode you can move the object in a straight lines.
- axis lines have colors.
- More stable physics - Friction was too low and bounciness was too high on most of the objects so I fixed that.
- The THING that happnes when you make the marble fall into the final bucket at 2nd level is now on 3rd level.
- Added japanese language.
- Added sound effects to more objects.
- more small things but I forgot.

The old Advance system still exist and you can change into that from the settings.
if you have any more suggestions or want to play beta builds just send me a DM on twitter or discord - AyushR#3294
Co-op?
Im planning to add co-op but that means rewriting the whole game and im just a solo dev, so for now only testing waters.
How much will you like to see a co-op in this game? let me know because right now its 50/50.
Thanks for reading, and if you got any feedback please let me know,
Ayush
