
Hello, this is Tentacle Soft.
First of all, we sincerely thank everyone who has shown interest in our still-developing game.
We’ve released a new demo update based on our planned development schedule and the valuable feedback we’ve received from players.
We’re excited (and a bit nervous!) to finally share our first ECGs with you.
Demo Update Details:
1. Fixed a bug where the game would freeze when the inventory slots were full
2. Fixed a bug preventing the movement of 6-star weapons
3. Fixed a bug where units did not disappear after selling, allowing infinite gold duplication
- Also fixed an issue where dragging weapons over the DECK or CLOSE button triggered infinite selling
4. Added E key toggle for opening/closing the Pick (Inventory) window
5. Added 1280 resolution support for Steam Deck
6. Floor Paper improvements
- Now spawns 1 each of Bronze, Silver, and Gold
- Added Boss-grade Floor Paper (Boss Floor system will continue to be updated)
- At least one Boss must be selected to proceed through Boss Floor
- Bosses now appear on Floors 10 and 20
7. Added 2 ECGs
- Unlock ECG 01 by clearing Floor 10
- Unlock ECG 02 by clearing Floor 20
8. Fixed reward grade bugs and restructured the reward system
9. HP and recovery system overhaul
- Gain +1 HP at the end of each floor
10. Gold system overhaul
- Pick resource set to 500
- Adjusted gold rewards from defeating monsters
- Increased gold bonus for clearing stages
11. Rebalanced and reworked some relics
12. Changed the Start Bonus system into a Point Shop system
- Earn shop points by clearing Floors 5, 10, 15, and 20
- Use points before starting a run to enhance abilities or buy/change costumes
13. Added a Gate selection screen as the first step toward implementing game mode selection
- In addition to the base Classic mode, a new experimental Menhera mode with high randomness is in preparation
We’re thrilled to finally showcase ECGs to players.
In the full release, we plan to add not only ECGs but also a Dialogue Event system to enhance immersion.
The Dialogue system will take more time to implement, but we’re working steadily to bring it to life with solid quality.
As the story of “Reiko and the Gates of Hell” continues to evolve, some parts may change to better reflect new story ideas (we're thinking about more sweet and romantic Reiko routes!).
Next Update Goals:
1. Tutorial improvements
2. Add hover tooltips
3. Settings menu improvements
- Fix resolution issues
- Add volume settings
- Add key binding options
4. Allow players to view their deck after Game Over
5. Overhaul UI/system for card reward selection, upgrade, and removal
6. Change Floor Paper selection in Classic mode
- From current: 3 out of n → To: 1 out of 3
7. Add early version of Menhera mode
See you in the next update.
Thank you!
