This updated fixes a few issues with the first version of the demo:
Fixed a bug that could stop you opening the door after the first puzzle.
The door no longer accidentally triggers while you're zoomed in and working on a puzzle.
Added clearer guidance on the Choose Difficulty popup.
Added two new slides to the How to Play popup, that explain advanced deductions (These only appear if you select a difficulty level above Classic).
Advanced hints now offer some explanatory text to describe the deduction made.
Dialogue should now fit on 4:3 screens.
Added gamepad support to the Field Office and Evidence Panel.
Thanks to everyone for giving the demo a try and providing feedback - if you'd like to catch up with me directly, join the Divide the Plunder Discord via the link below!
