Dear Mahjong Enthusiasts,
The long-awaited update is finally here! This patch introduces "Difficulty 0" (Beginner Mode), 7 new Soul Puppets, 3 mysterious Relics, along with numerous bug fixes and gameplay optimizations.
Update Details:
New Content
1.Added "Difficulty 0" mode (Beginner-friendly)
2.Added text search function for Collections
3.New Soul Puppets:
- Forgotten Doll, Lushu, Bijian Beast
- Soul Devourer, Wenyao, Pug, Shede
4.New Relics:
- Dragon Ball, Wind Spirit Orb, Energy Infusion Stone
System Optimizations
1.Improved map interface: Combat nodes now display different icons based on difficulty.
2.Talent system adjustments: Modified upgrade costs for certain talents.
3.Character leveling tweaks: Adjusted "Soul Essence" consumption for upgrades.
4.Battle UI upgrades:
- Added post-victory/defeat table review (hover to inspect details).
- Black Impermanence’s skill now prioritizes when HP reaches 0.
- Forge Altar and Illusion Altar no longer auto-select after first enhancement.
- Ox-Head’s skill now includes "Ready Hand" detection.
- Moonlight Treasure Box (and fragments) can now reroll all opponents.
5.Relic effect adjustments:
- Wealth-Spreading Crane
- Sequential Beads
- Young Phoenix
6.Boss skill optimizations:
- "No Touching Zombies" active skill revamp.
- "Judge of Penalty" AI behavior update.
Bug Fixes
1. Functional Issue Fixes
- Fixed an issue where some tile transformation effects in the Energy Infusion Table and Forge Table would not disappear after refreshing Mahjong tiles.
- Fixed inconsistent skill upgrade effect descriptions in the Growth Interface.
- Fixed an issue where players could obtain Soul Essence by surrendering without defeating the boss.
- Fixed a freeze issue when canceling the skills of Reclusive Ghost and Punishment Judge under certain conditions.
- Fixed an issue where TieTie Koi’s attached treasure tiles could trigger the Tile Spirit effect twice.
- Fixed an issue where the Settlement Screen did not appear after a draw.
- Fixed a freeze issue where tiles were not dealt in the battle against King Qinguang.
- Fixed a freeze issue caused by excessively high scores when winning.
- Fixed incorrect poison stack calculation for the Toxic Shell Turtle.
- Fixed an issue where the stats of growth-type Soul Puppets would reset after being sealed by the Life-Reaping Ghost.
- Fixed an issue where the Swift Ox would not provide duplicate offerings.
- Fixed an issue where the Pawnshop had no exit button when purchasing relics under certain conditions.
- Fixed an issue where the refresh cost in the Numerical Tile Illusion Table was not reset.
- Fixed an issue where Collection entries 65–88 could not be fully unlocked.
- Fixed an issue where only one Yaku Display Board could be selected.
- Fixed display issues for tile states when using skills or offerings related to selected tiles.
- Fixed an issue where the match did not end in time when the total drawn tiles reached 0.
- Fixed an issue where the Gamble Life mode did not end on time.
- Fixed icon display issues for Wrath and Greed.
- Fixed an incorrect Cat Stack multiplier display.
- Fixed an issue where the chain VFX on the winning tile slot did not disappear after the Thirst debuff was removed.
- Fixed an issue with the Soul Puppet Phantom Raccoon’s tile-drawing ability in boss battles.
- Fixed calculation issues for the Kirin (Qilin).
2.Numerical Adjustments:
- Rebalanced Soul Puppets:
Bifang, Qilin, Three Brothers, Cerberus, Fortune Pig, Blood Cocoon, Tengu, Sacrificial Fiend
- Tweaked effects for "Stiff Doll" and "Filial Doll".
- Fixed Boss Soul Puppets "Life-Reaper" and "Long-Tongued Ghost".
3.UI Fixes:
- Resolved lyric overlap on main screen.
- Soul Puppet description clarifications.
Difficulty Tuning
1.Difficulty 8 stat updates.
2.Adjusted "Cultivation Point" rewards.
3.High-difficulty Bosses now more challenging.
