Hello fellow Mahjong enthusiasts!
In the latest update, we’ve introduced two new characters—[Ox-Head] and [Horse-Face]—added a 4x speed-up for winning animations (no more waiting through long settlement screens after multiple wins!), and unlocked a new talent feature that allows disabling certain Spirit Puppets in the random pool. Additionally, we’ve rolled out a series of optimizations and bug fixes. Here’s the full list:
Join our player communities:
Discord: https://discord.gg/kHEZrKafrF
Update Highlights:
- Added Ox-Head and Horse-Face as playable characters
- Introduced new Underworld Bounty and Relic Pawnshop nodes
- New talent feature: Disable specific Spirit Puppets in the random pool
- Added match-start animations
- New player ready-to-win (听牌) animation
- Fixed freezing issue in the Recycling Shop event
- Adjusted floating window positions for Soul Power, HP, and Backpack displays
- Fixed duplicate display of unlocked Spirit Puppet relics in final settlement
- Resolved repeatable combat node issue
- Fixed duplicate options in the Fate Puppet Market event
- Corrected text mismatch in the Ghost Personality Test event
- Fixed Spirit Attunement failure when entering the Phantom Altar twice via character skills or Spirit Puppets
- Optimized UI and effects when the hand tile slots are full
- Fixed real-time refresh issue with Greedy Zombie’s skill
- Adjusted Manzi Cake effect
- Fixed Black Impermanence Boss’s skill not refreshing the player’s tile deck in real time
- Resolved overlapping UI issues in the "Big Win" and "Big Loss" screens
- Fixed match cancellation causing subsequent process errors
- Fixed Ox-Head’s Fog Tile revealing its face when hovered
- Fixed Reviving Herb freeze issue
- Optimized display of base points, fan count, and multipliers across panels
- Fixed real-time tile count update in the tile deck floating window
- Fixed Greedy Zombie’s tile transformation not refreshing meld/ready checks
- Adjusted All Fives scoring calculation
- Optimized Boss’s ready-to-win rate
- Fixed White Impermanence’s skill not working during tile swaps and melds
- Improved Obsession effect
- Changed Pi (π) fan count to 88
- Updated Mixed Terminals description
- Added new fan type: Terminal Pung
- Dragon Slayer now supports Combination Dragon fan type
- Fixed Greedy Zombie Boss skill freeze
- Added global speed-up after declaring ready-to-win in matches
- Fixed Broken Bowl effect
- Optimized Poison Wind effect
- Fixed Soul Devouring Pearl not activating on soul recovery events
- Fixed Soul Devouring Butterfly not working in matches
- Adjusted Elephant & Mouse effect
- Optimized Dream Fox effect
- Improved Money-Spreading Crane effect
- Adjusted rarity for certain Spirit Puppets
Enjoy the new content, and happy gaming! 🎮🀄
