Hello, fellow Mahjong enthusiasts! We're about to roll out a new game update today. Based on the version released yesterday, the new update mainly fixes and adjusts the following issues: (We're still working hard to figure out the cause of the lag issue after winning a hand, which was originally planned to be fixed in this update. We'll strive to optimize it in the next version as soon as possible.)
- The passive skill of the Self-Isolating Female Ghost has been revised to increase the soul power cap.
- The problem of being unable to use sacrifices when playing against the Black Impermanence has been fixed.
- The issue that the Black Impermanence's active skill causes an extra tile to appear in the player's hand when there are pungs in the open-tile area, which in turn makes the game unplayable, has been fixed.
- The problem of being unable to play the game after clicking "Continue" in the settings to turn off some sound effects has been fixed.
- The error of over-calculating values such as the base score and multiplier has been fixed.
- The bug that players can't enter the game after clicking "Continue" in the player announcement interface has been fixed.
- The bug that characters in the backpack appear to be clipping through when entering the store interface has been fixed.
- The operation logic for obtaining spirit figurines has been adjusted: After obtaining a spirit figurine, if there is an empty slot in the spirit figurine slot, it will be placed in the slot first; if there is no empty slot in the spirit figurine slot but there is one in the warehouse, it will be placed directly in the warehouse; if both sides have no empty slots, the player will be prompted to destroy it.
- The problem of the subtitles and the song not matching during the second playback of the main interface song has been fixed (However, when players switch out of the game and then come back, the BGM and subtitles will still not match. This will be fixed in the next version).
- The problem of incorrect numerical display of some spirit figurines in the base score and multiplier panels has been fixed.
- Some bugs on some spirit figurines have been optimized (Bug in the numerical display of the Sacrifice Monster, Kirin effect updated, bug in the numerical display of the Pixiu, numerical problem of the Unity Doll, bug in the numerical display of the Phoenix, modification of the Phoenix value, modification of the Candle Monkey value, modification of the Candle Figure value, optimization of the triggering experience of the Satisfied Cat, modification of the Ordinary Doll value, modification of the Lost Soul Doll effect).
- The effect of the Cursed Treasure Chest has been optimized (It will now prioritize destroying spirit figurines in the warehouse).
- The problem that the relic effect is not removed after the Transformation Talisman is transformed has been fixed.
Thank you all for your support and love!
