Additions
Added partial controller support
Controller inputs can also be rebound
Overhauled much of the Prowler's AI in their boss fight
They can now properly make use of their claws
Updated the Prowler's animations, sprites, and added several animations that were missing
Added new props
Added new scenes and lore bits to:
Killhouse
Added baton weapon
Gave rook his own signature finally
Changes
Adjusted how the Prowler takes damage in their boss fight
Disabled the Prowler's tail stab in their boss fight
Will likely be reimplemented in the future, currently it's too disorienting to get hit by
Overhauled first floor of Deep Pockets (now labelled 'Highest Score')
Cultists using melee weapons no longer ready their swings on sight (and will wait to be within a certain range), they should telegraph their swings slightly better now.
Updated some of rook's dialog in his house flashback
Fixes
Fixed a bug that caused the camera to behave weirdly when entering a conversation/lore doc that had previously been started in a different location or level.
The contract folder UI now shows the correct title of the selected contract
Fixed projectiles from punches not ignoring already hit targets
Fixed the Prowler having bugged animations for being knocked down
Properly seat the Prowler's team to 'feral' for their boss fight
Previously they were considered to be on the player's team and would not engage
Removed a police car that would appear outside the diner
Fixed being able to fall down the stairs and die in the diner
Fixed an interaction point in rook's house flashback
Fixed glass not being considered as a barrier for gun confinement (and thus being able to shoot through glass by sticking a gun through it)
