Hello everyone!
This update brings some quality of life improvements, dungeon/farming adjustments, and bug fixes. Inventory management is now smoother and easier, dungeon rewards have been adjusted, and farming interactions feel more polished. Here’s what’s new:
Quality of Life
Added an option to quickly move items via double click. Double clicking now transfers items as the follow:
Main Inventory -> Chest
Main Inventory -> Shop Sell
Main Inventory -> Hot Bar
Hot Bar -> Chest
Hot Bar -> Shop
Hot Bar -> Main Inventory
Hot Bar -> Repair
Chest-> Hot Bar (if Hot Bar is full, then the item will be moved to Main Inventory)
Shop -> Hot Bar (if Hot Bar is full, then the item will be moved to Main Inventory)
Repair Anvil -> Weapon Bar
Repair Anvil -> Hot Bar (if Hot Bar is full, then the item will be moved to Main Inventory)
Weapon Bar -> Repair Anvil
Weapon Bar -> Hot Bar (if Hot Bar is full, then the item will be moved to Main Inventory)
Items can now be stacked and swapped between Shop and the inventory
Dungeon
Added a reroll option when selecting buffs
Added Elite Rooms mini map icons, which are now optional (up until Chamber 1-5). In other words, Elite Rooms don't have to be cleared in order to progress to the next stage
Added additional purchasables to Dungeon Shops
Updated dungeon chest rewards
Higher difficulty rooms now yield higher-tier chests
These chests contain increased Coin and Soul rewards
Adjusted layouts and balancing in some combat rooms
Farming
Added new visual effects when interacting with Crops and Farm Lands, especially when working with multiple tiles
Water Cans can now be refilled at water sources around the enviroment instead of only at the Water Hut
Controller
Adjusted aim assist on some weapons/projectiles
Bug Fixes
Fixed an issue where Shop sell prices did not update correctly when stacking, splitting, or dropping items
Fixed a visual issue where Tool and Weapon durability bars reset to full length when closing the inventory
Durability bars now display correctly whenever the Main Inventory is opened
Fixed a stacking audio issue when using high-tier Water Cans or Hoes on Crops and Farm Lands
Fixed an issue where weapon damage values displayed extra decimal points in the description panel
Fixed an issue where certain weapon idle animations stopped when durability reached 0
Fixed an issue where the Weapon Research Menu could remain active and not close after crafting
Fixed an issue where the Next Level teleporter could be interacted with when no subsequent level existed
Fixed an issue where weapons appeared upside down when the player faced left while using a controller
Fixed an issue that could cause the player to become stuck in an open menu
Thank you for continuing to play. Every patch is a step toward a smoother and more enjoyable experience. Enjoy the new changes, and happy adventuring!
