Update on Fog of War Behavior and Chapter 9 Adjustment
In this update, we have made adjustments to the behavior of enemy AI and visibility processing in Fog of War maps.
Previously, under certain conditions, the following issues could occur:
Enemy units behaving in unintended ways
Strong enemy units not functioning properly
From a game design and balance perspective, we determined that these behaviors were not intended, and have implemented fixes accordingly.
These changes are not intended to increase or decrease difficulty, but rather to bring the AI and Fog of War system closer to their originally intended behavior.
In addition, as part of this update, Chapter 9 has been reverted to use Fog of War again, after previously being adjusted.
This change was made in consideration of overall system behavior and game balance.
Please note that in earlier versions, the Fog of War system behaved differently from the current version.
Depending on when you started playing, some maps may feel different after this update.
We will continue to monitor and improve unintended behaviors as needed.
Thank you for your continued support.
