What’s Been Brewing?
🥩 Cooking is functional!
Players can now cook (and yes, burn) food in Drunkard Simulator.
The oven and stove are now fully functional, and you can adjust the stove’s heat levels to perfectly cook—or completely ruin—your meal!
🎮 More Interactive Objects!
We’ve expanded the list of objects you can mess around with.
This also led to some... unexpected discoveries. Like, say, using a mat to fly. Totally intentional, right?
The inventory is also ready!
📜 The Main Menu is Taking Shape!
Soon, you’ll be able to admire a properly functional main menu before stumbling into the game.
🧍 NPCs Are Getting Smarter (or Dumber?)
We’re working on NPCs, making sure they react appropriately—or inappropriately—to the world around them.
