Source: Steam Community (opens in a new tab)
Editor
- Landmines no longer show up in the timeline.
Setup
- Spacing has been adjusted and some things have been condensed.
Charting
- You can finally assign custom hitsounds. (only .ogg and .wav are shown)
- HitObjects now display their group on them and hitsound text is always shown.
- The text on landmines is also inverted to be white now.
- Fixed performance and memory issues with waveforms. [@menvae]
- You can now assign groups to HitObjects.
- Clicking on a bookmark no longer opens it in the design tab.
Design
- Playfield-related events no longer fully reload the preview. (more effects soon-ish)
Storyboarding
- Having multiple timeline elements selected and dragging the ends now resizes all of them. (if the times match)
Verify
- Added checks for audio quality and preview points.
- Also fixed storyboard videos not being considered for unused assets.
Song Select
- MapSet difficulties can now be grouped by keycount. (Toggled in Settings > UI > Song Select). [@menvae]
Gameplay
- The failscreen text now has a glitch effect.
- Playing a chart now requests a ticket when loading, making certain cheating methods harder to perform.
User Interface
- Most online overlays (mapset, user, club) have been grouped into a central "navigator" overlay.
This makes implementation of web pages way simpler, so more stuff regarding that should come soon.
- Music Player no longer crashes the game when a track fails to load. [@Akeoott]
- Skin Editor now has toggles for Tinting. [@IceDynamix]
- You can no longer enter the editor in multiplayer lobbies.
- The old fail/death ambiance has been reused for the loading screen.
Layout Editor
- Fixed issues with the sizing of selection boxes and outlined every selected element.
- Added an error message when the map fails to load.
- "Force 16:9" is enabled by default now.
Discord
- The game now uses the official Discord SDK to connect and link accounts. (this doesn't do much for now)
Other
- Fixed wiki overlay trying to pull pages from the wrong URL.
- The spectator client should no longer try endlessly connecting when offline. [@orwenn22]