UPDATE 4.0
Guess what,
DYSLEXIA NO LONGER IS JUST A BUNCH OF TEST ASSETS.
It's is now "technically" a working game. Although I can't call it a full game until I say without a doubt in my mind that it's gameplay functionality is basically finished.
BUT IT DOES NOT MATTER! There is now a functioning game in this new build of the game and I heavily suggest y'all try and break things and let me know.
Yep! That's right! You 'Beta' testers now have a Beta to actually play!
Though I will say the "game play" is lack luster. So stay tuned to see when it becomes truly functional and fun to play!
Changelog:
Dyslexia is no longer in alpha
Added gold starter cube for player to stare at (it represents a clock)
Added an actual flash to the camera (no camera yet just use ur imagination)
Added a hitbox for the player the hit at the correct time
Added the ability to "fail"
Added the ability to "win"
Added a timer for the player to beat"
Added a camera status to show if the player hit the hitbox
Fixed the game quality showing "" when a new game is started
Added the fail to auto happen if the player misses the cube entirely
(doesn't matter if you hit it after a miss)
Added a hidden viewcone that represents the players vision
(I can now make things appear outside the player's vision) = spooky
