How Epic Transport Changes In 2.0
- City buildings, nature and industries will no longer be static tiles, but objects instead
- Many of those objects will now have animations
- Each vehicle will serve a specific purpose in the game loop
- Four way intersections of all types will be connectable to other transport types paths
- Cities will now have variables determining their overall prosperity, which affects the money you make from that city
- Epic Transport 2.0 is a major refactor to the gameplay and visuals of the current version, currently in development
- Here's a video of some of the new animations so far
