I published a new update which contains the beta version of the multiplayer mode. It is not finished yet, but you can test it. The main problem is the lag correction, which means that the player on the server and on the client sometimes have different positions. So it can be hard to place things or shoot someone (you will miss the other guy).
So the following new features are available:
- Multiplayer mode
- Ruins in the landscape
- New big laser scanned stones
- Furniture and chests are generated in the ruins with content
- New multithreaded memory manager
- Fixed a bug which can crash the game when using signs
- Fixed bugs regarding recipes
- Fixed again the bug where the empty hand was holding a weapon
In order to be able to see the ruins and the new stones you need to create a new map without (!) using the default seed. We will update the default seed once we are finished with the development of the ruins.
Originally I wanted to post this update last week, but there where problems regarding the content of the chests.
Currently we are working on better dungeons and buildings. We already have a test dungeon complete with monsters, chests, graves, torches, ... we only need to polish it a little bit.