New Features & Content
- Rescue Goal v2 – Major overhaul of wave creation to dynamically inject rescue waves when conditions are met. A new damage-free wave tracker was added to trigger rescue waves after a set number of damage-free waves.
- New Unlockable Ships – The Dart is now an unlockable ship!
Rescue System Improvements
- Upon rescue, the ally warps out via portal and the goal updates to destroy all remaining enemies with a log message confirming the ally has been rescued.
- Recolored "rescue wave" portal to make it stand out more.
- Rescue waves are now excluded from mid-boss (wave 10) and session-ending (wave 20) portals to prevent conflicts.
New Enemies & Obstacles
- Healing Bot Enemy – Restores health to allies and removes temperature stagger effects.
- Credit Thief Enemy – Steals loose credits and drops credits when destroyed.
- Nebula Fog Obstacle – Dynamic fog that affects visibility on the map!
Weapon Updates
- Electricity Weapon – Fires a electrical orb that tethers the player to enemies. Higher ranks allow the electrical tether to be swept across other enemies for damage!
- Pulse Weapon – New design in progress!
- Cryo Weapon Adjustments – Now has a shorter range initially but can be upgraded.
- General Balancing – Reduced cooldowns for piercing, chemicalx, and acidity weapons.
New System Upgrades
- Increased ship speed, longer enemy stagger from extreme temps.
Gameplay & Balance Tweaks
- Increased Enemy Variety – A wider variety of enemies appear earlier to keep things fresh.
- Stationary Turret Balancing – Should spawn a bit less to prevent overwhelming the player.
Bug Fixes & Optimizations
- Fixed various portal spawn issues related to wave 20, exit portals, and rescue portals.
- Fixed visual bugs like nebula fog density, low visibility overlay ordering, and extreme temp zone vfx being too noisy on screen.
- Fixed AI pathing issues with the Destroyer and Hivemind where they'd get stuck in some situations
- Fixed some collision bugs including bullets sticking to black holes and enemies overlapping when spawning.
Other Updates
- Trailer Progress – First trailer completed!
That's all for now, Pilots!

