Update - 2025/04/12
Bug Fixes:
• Removed an outdated description related to the Ranger subclass slayer on the character creation screen. This description had become invalid due to version updates.
(Thanks to 鶴返 for the report.)
• Fixed the skill description for "Stand as one 'gainst the true foe, or meet regret in death." (Thanks to 粽子 for the report.)
New Features:
• The Weapon Master class has been revised. A new mechanic has been introduced: once a player acquires a Master-level weapon specialization, their general weapon specializations will be forgotten. This change is intended to make the character’s initial combat actions feel smoother.
Balance Adjustments:
• Wyverns, Controlled Wyverns, Ghouls, and Flesh Golems have had the Battle Frenzy skill removed, reducing their number of attacks.
• The chance to inflict poison on attacks from all wyvern-type creatures has been reduced.
• Freedom of Movement no longer grants immunity to Mighty Knockdown.
• Stone Golems’ Mighty Knockdown has been replaced with a regular Knockdown.
• The chance for Falling Rocks and Rain of Stones to cause Mighty Knockdown has been slightly reduced.
Other Changes:
• Experience bonuses from defeating higher-level enemies have been increased. This change is aimed at better balancing experience gain.
Additional Notes:
• None.
- News and updates
- The Hearts of Immortality
- Update - 2025/04/12
Source: Steam Community (opens in a new tab)
