The gamplay details of the Scarlet Devil team. Please note that all gameplay shown on the gifs are still a work in progress and are subject to change.

Pro: Very quick movements with exceptional meters
Con: Not very strong when hitting the ball
Efficient in serving the ball as she serves her master, Sakuya is about getting to her task quickly. Her quick movement allows her to dash across the field to reach the ball no matter what, but it comes at the price of her hitting power. You will find her ability to hit the ball lacking, Which is probably the reason why she makes up for it with her projectiles and abilities. It is recommended to play her as backup more than anything.

Her projectiles are her ever trusting knives. She will fling 9 knives spread out to cover a wide area. Though they move slowly, she can dispense a great cluster of knives thanks to her generous projectile meter. Quick to fill with each shot at a decent cost, you will never run out of knives with her.
And as if flinging a barrage of knives wasn't enough, she has also brought her time-manipulation powers. When the opponent has her cornered with their projectiles, she can use her bomb which stop time and allows her to replace each of the opponent's projectile with two knives of her own. That means more of the enemies projectiles equals two times the trouble for them. And when her desperation meter is filled, she can activate a slow down that will cause everything to decelerate, causing everything to go in slow-motion. All you have to do is tap the desperation button to turn on or off this power but be aware that keeping it on drains your desperation meter. As long as she has meter, she can do this as much as she wants.


Pro: Excellent speed with a very strong hit to the ball.
Con: Long meters for both Projectile and Desperation forces player to rationalize when to use them.
The ever bored vampire makes her appearance to play some volleyball. And being a vampire, Remilia won't hesitate to use her natural vampiric abilities. She is not only one of the fastest in the roster but also one of the strongest. A good spike will send the ball flying and crashing onto the opponent's wall, crushing a large chunk of its health. Her speed is also top notch as she can traverse the screen in a blink of an eye. But all this power comes at the price of very long meters with output that may have much to be desired compared to other characters.

Her projectile is a large ball of dark energy that leaves a trail of smaller energy balls. And each smaller projectile will target the closest opponent to surround them. A fantastic projectile that serves as both offense and defense, with the only caveat being that it costs quite a lot of your meter. Even if you fill your meter and unleash it, you won't be able to use it again for sometime as you collect more projectile orbs to get another chance.

Should you be cornered by a barrage of the opponent's projectiles, send them back by hitting the bomb button, which will transform every projectile into a bat that will attack the player. The bats aren't invincible and can be destroyed by the opponent's bullets, but with more of the opponents bullets means more projectiles they have to waste in order to get rid of the bats. But much like any other bullet type, the ball can also be used to destroyed them, so it's best to use her bomb when you have possession of the ball.
Her desperation is her legendary spear. Once the meter is filled, tap the desperation button to summon the spear. Use up and down to aim it and hit the projectile button to launch it at the opposing team. While almost all projectiles take 1 hitpoint, the spear can take away 3, nearly eliminating every character on a normal basis. Even if you miss hitting the opponent, the spear will crash on their wall, causing great damage, and the spear itself will explode into danmaku that can damage the opponent from behind.

And that does it for the characters in the current demo. Tune in next time as we delve into the rest of the roster for the upcoming second version of the demo.
