Hey everyone,
So far the demo is going great! People seem to be enjoying it and leaving feedback. One of the major issues is perhaps the night time is too dark. There is a setting to turn up the brightness but that's just a band-aid. I do have a flood light item ready to go but the performance drops a lot once you add more than a couple dozen lights. I need some more time optimizing that before releasing it. So until then I'm using another band-aid and just turning off the day-night cycle for now.
On the topic of belt splitters and mergers. It seems that the 2-in 2-out style is not working out as well as I'd hoped. The beauty of this kind of splitter/merger is that it does both in one building. But it takes up more space and connecting an array of machines is not as simple since the belts have to curve 90 degrees. Also the name doesn't help show that it can be used for both splitting and merging leading to more confusion. I'm not sure if the best solution is to replace it with a dedicated merger (3-in 1-out) and a splitter (1-in 3-out) but that's what I'm leaning towards doing eventually.
Release Notes v0.1.1
Temporarily removed day-night cycle until I have time to give the player a way to light up the night.
Scanning for resources now also shows nearby harvestable items.
Updated the sound effects for gunshots.
Lowered the volume of machines.
Fixed a bug where the concrete building menu got stuck when opening the tech tree or another menu.
Fixed a bug where the fluid extractor would harvest water instead of oil if the crude oil deposit was close to a body of water.
So if you haven't yet, head over to Steam and check out the demo!
