Stats, Details & What's Next
We have been having an incredible amount of fun playing, watching & listening to all of you!
Everyone has been providing some absolutely incredible feedback & ideas, we're really excited at everything there is to come! The playtest will only be live until tomorrow!
Tune in here or on Discord tomorrow for some recaps, stats & what's next for ORMOD!
See you then!
v1.12.0-1.12.12 Patch Notes
fixed many camper-related issues
fixed many inventory & tutorial related issues
fixed many structure generation related issues & rebalanced loot tables
disabled HUD marker on map
fixed some mounted turret related issues
fixed inventory lagging with lots of items
fixed dying with compass equip softlock
fixed interceptor issue on dedis
fixed mechanoids being able to run into vehicles
fixed antichat in skyscrpaer
fixed some furnature not showing at certain distances in some locations
fixed some mechanoid AI issues
fixed softlock with dying with radio out
fixed building requirements display issue
fixed some issues with bags
fixed some skills not being visible
fixed some inventory-related issues
fixed mechanoids sometimes not targeting you when theres other players nearby
fixed mechanoids running into safezones
fixed some visual display UI issues
fixed a different issue with objects dissapearing
fixed skyscrapers not having mechanoid collisions
improved cartographer table collisions
fixed issues with furnature not being visible
fixed placement tooltips
fixed being unable to empty munitions boxes
fixed interceptors showing explosions when not destroyed
fixed indoor barn collisions
fixed precise salvaging not working
fixed walker destruction XP
MAJOR FPS optimizations in large bases with a lot of lights
fixed not being able to inspect seeds
fixed tasks not removing tracking when canceling
fixed throwing grenades causing disconnect
reduced banbi status mechanoid target distance
fixed planters not being harvestable for ~10s after
fixed vaulting in cramped areas causing you to get stuck
fixed overweight stat not showing correctly
fixed a major reason for mechanoids sometimes running through walls
fixed many mechanoid turrets not properly targeting players
fixed being able to grab loot through some walls
fixed occasional chunk loading issue
fixed an issue with shelving placement
significantly optimized inventory with a large amount of items
fixed mesh console issue
fixed crafting disconnect
fixed server player count not showing correctly when over 300 players
fixed a mechanoid-based issue
fixed issues with many world objects like shipping containers popping in
major inventory UI optimizations
fixed visual UI showing when holding SHIFT
fixed PvE / PvP zone server bounderies not being visible sometimes
fixed putting weapons in broken weaponworkbench despawning them
fixed joining friends on dedicated server
fixed an issue with grabbing loot through walls
fixed crafting with item removing from hotbar
fixed * reduced vision distance for turret bambi status
fixed teleporting to ground in skyscrapers again
sharp stones can now cut up clothing
fixed display settings issue
fixed exploration II not completing
fixed being able to vault into ceilings
fixed some containers not being visible at close distances on lower graphics settings
proper animation now plays while shift+interacting
fix for traders not existing when relogging sometimes
reenabled multi quick crafts queuing
better respawning where you will now always spawn a distance from mechanoids or other players
PvE zone notifications
fixed vicinity items moving around when they shouldn't
fixed some animations being incorrect
fixed being able to get stuck in fishing platforms
fixed not being able to unpack tents
fixed being able to dissasemble clothing your wearing
fixed doors / cabinets being very loud!
fixed not being able to learn some blueprints
fixed an issue with getting stuck on black screen while loading
fixed extended mags etc causing issues
fixed an issue with not loading into worlds
fixed an issue with traders not loading in private worlds
fixed an issue with respawning
fixed issue with unscoping causing friendlyfire icon to show
new notification when entering PVP zone on PvE / PvP
better effects for entering border region
fixed a major problem with having multiple bedrolls breaking things
fixed weapons being able to have -1 bullets
fixed blowtorch getting bugged when used to light a fireplace
fixed furniture problems
fixed an issue loading ing
improved mechanoid harvesting
fixed an issue with combining munitions crates
fixed an issue with looting items through walls
fixed an issue with crafting cuasing your items to dissapear
fixed crate being incorrect positioning in checkpoint
you can now pickup items with a compass equipped
better clarity from basic movement task
fixed airdrops floating
improved main menu rendering performance
fixed an issue with grabbing objects through walls
fixed not being able to voicechat while moving objects
fixed not being able to voicechat while in inventory or menus
removed escape to cancel placement
improved low-quality hatchet fidelity significantly
fixed issue with moving items & furniture


